Quick answer
An AI literacy curriculum for inclusive K-12 classrooms combines accessible coding tools, offline capability, and structured AI learning tracks so every student can participate regardless of device access or infrastructure. ProGame Digital, an Android coding app from Next Skills 360, delivers Coding, AI Skills, and Life Skills 360 tracks offline on any Android phone, extending learning beyond the computer lab.

An AI literacy curriculum for inclusive K-12 classrooms combines accessible coding tools, offline capability, and structured AI learning tracks so every student can participate regardless of device access or infrastructure. ProGame Digital, an Android coding app from Next Skills 360, delivers Coding, AI Skills, and Life Skills 360 tracks offline on any Android phone, extending learning beyond the computer lab. CBSE has mandated 100 hours per year of Computational Thinking and AI for Classes 6 to 8 from the academic year 2026-27, yet most Indian schools still wrestle with patchy internet, limited computer labs, and classrooms that serve students with widely different learning needs. Building an AI literacy curriculum that genuinely includes every learner — not just those with the best devices — has never been more urgent. ProGame Digital was designed for exactly this challenge.
The Union Cabinet approved the National Education Policy 2020 on 29 July 2020, mandating computational thinking and coding education from Class 6 onwards. CBSE has now operationalised this with a 100-hours-per-year Computational Thinking and AI curriculum for Classes 6 to 8 from the 2026-27 academic year, per CBSE Circular Acad-15/2026. "Inclusive," in this context, carries a dual meaning: reaching students in under-resourced schools and reaching students with diverse learning needs. Samagra Shiksha, the Government of India's integrated school education scheme, includes a dedicated inclusive-education component for children with disabilities listed under the Rights of Persons with Disabilities Act, 2016, covering pre-primary through Class XII. Yet according to UDISE+ 2023-24 data from the Ministry of Education, only 57% of India's schools have working computers and only 54% have internet connectivity — meaning nearly half of all schools cannot access device-dependent coding programmes. Policy intent is only realised when the curriculum tool works equally well in low-resource and well-equipped environments.
A genuinely inclusive AI literacy curriculum for inclusive K-12 classrooms must meet several non-negotiable criteria. First, it must function offline — reliable broadband cannot be assumed across India's 14.7 lakh schools (UDISE+ 2024-25). Second, it must not require a dedicated computer lab, which remains unavailable in roughly half of all schools. Third, it must be accessible across a range of device types, particularly Android smartphones, the most widely available personal device in Indian households. Fourth, it must place a minimal burden on teachers — many of whom have no prior technology background. Fifth, and critically, the content itself must span coding, AI concepts, and social-emotional skills together, reflecting the holistic vision of NEP 2020. Generic international coding platforms built for high-bandwidth, lab-rich environments fail most of these criteria. An India-first solution must be designed from the ground up around the realities of Indian classrooms — not retrofitted to them. For deeper context on what inclusive EdTech looks like in practice, see [Inclusive EdTech: Coding Without Computers & NEP 2020 Kits](https://www.nextskills360.in/blog/what-makes-a-great-edtech-company-for-inclusive-schools).
ProGame Digital is the Android mobile coding app from Next Skills 360 — a Hyderabad-based K-12 EdTech company founded in 2020 and recognised as a DPIIT startup under Startup India. The app features a Scratch-based drag-and-drop editor, an offline-capable gamified interface, and an AI Chatbot coding mentor powered by ProGame hAI. It delivers three self-learning tracks on any Android phone: Coding Skills, AI Skills, and Life Skills 360 (social-emotional learning). The accurate framing for ProGame Digital is "no computer lab, no IT teacher, no per-child device" — a shared or personal Android phone is sufficient. Licences are purchased and redeemed in-app, with pricing available at nextskills360.in. Next Skills 360 organises ProGame Digital within its Skilling WITH Computers suite, sitting alongside Skills Buddy, its web and Windows skilling platform for Class 4 and above. To understand how ProGame's AI education module maps to CBSE requirements, visit [ProGame AI: AI Education Kit for Schools in India | NEP 2020 | Next Skills 360](https://www.nextskills360.in/progame-ai).
Large Indian classrooms — often serving 40 to 80 students — need solutions that scale without additional staffing. ProGame hAI, the app's built-in AI Chatbot coding mentor, guides students individually, answers real-time queries, provides hints and debugging support, and flags students who are falling behind, so the teacher receives actionable information without monitoring every screen simultaneously. Skills Buddy and ProGame Digital together allow a student to continue the same coding work across a computer lab, a smart classroom, and a phone at home, providing genuine cross-device continuity regardless of the setting. Inclusion extends beyond infrastructure. According to Next Skills 360's own records, NS360 has impacted 500+ students with disabilities since 2020 through its inclusive skilling programmes. The NS360 suite also includes ProGame Tactile — an audio-first skilling app for students with visual impairments — and ProGame Signify, currently in development for learners with speech and hearing impairments. This makes Next Skills 360 a one-stop inclusive skilling partner for schools committed to reaching every learner. Explore [Inclusive Coding Kits for Special Education Classrooms in 2026](https://www.nextskills360.in/blog/inclusive-coding-kits-for-special-education-classrooms-in-2026) for further reading.
Deploying ProGame Digital across a school is straightforward when approached in structured steps: 1. Audit Android device availability. Identify shared devices, teacher phones, or a bring-your-own-device pool that can support ProGame Digital in classrooms. 2. Map content to the CBSE mandate. Align ProGame Digital's AI Skills and Coding Skills tracks to the 100-hours-per-year Computational Thinking and AI requirement for Classes 6 to 8. 3. Orient teachers. Next Skills 360 notes that any classroom teacher can deliver ProGame Kit sessions after a one-day orientation, with no prior tech background required — a model that positions teacher readiness as genuinely achievable, not aspirational. 4. Deploy the shared-device or BYOD model. ProGame Digital's offline capability means sessions run without depending on school Wi-Fi. 5. Monitor progress with ProGame hAI analytics. The AI Chatbot's real-time dashboard tells the teacher which students are keeping pace and which need additional support — making continuous assessment practical at scale. For schools exploring a [coding kit for private schools in India](https://www.nextskills360.in/progame-for-private-school), NS360 also offers a free demo followed by a structured pilot to validate fit before full deployment.
When evaluating any coding app for Indian schools against the NEP 2020 AI education CBSE mandate, school leaders and district AI cells should work through this checklist: - Does it work offline? ProGame Digital functions on any Android phone without internet access — critical given that only 54% of India's schools have connectivity, per UDISE+ 2023-24. - Does it require a dedicated lab? ProGame Digital needs no computer lab and no per-child device. - Is it curriculum-aligned to CBSE and NEP 2020? ProGame Digital's AI Skills and Coding Skills tracks are designed to support the 100-hours-per-year mandate. - Does it support students with disabilities? NS360's suite includes dedicated solutions for learners with visual impairments and hearing differences. - Does it include AI literacy — not just coding? ProGame Digital covers Coding Skills, AI Skills, and Life Skills 360 as integrated tracks. - Does it provide teacher support and real-time analytics? ProGame hAI provides step-by-step student guidance and flags those who are struggling, without requiring additional staff. Any solution that cannot answer "yes" to all six questions will leave a significant proportion of your students behind.
### What is an AI literacy curriculum for inclusive K-12 classrooms? An AI literacy curriculum for inclusive K-12 classrooms is a structured programme that teaches coding, AI concepts, and related skills in a way that works for all learners — regardless of internet access, device availability, or learning differences. A truly inclusive solution operates offline, requires no computer lab, supports diverse learners, and can be delivered by any classroom teacher with minimal additional training. ### How does ProGame Digital support the CBSE 100-hour Computational Thinking and AI mandate? ProGame Digital delivers dedicated Coding Skills and AI Skills self-learning tracks on any Android phone, offline and in a gamified format. Schools can map these tracks directly to the 100-hours-per-year Computational Thinking and AI requirement for Classes 6 to 8 introduced by CBSE from the 2026-27 academic year, without requiring a computer lab or specialist IT teacher. ### Is ProGame Digital suitable for students with disabilities? ProGame Digital is designed for mainstream inclusive classrooms. For learners with visual impairments, Next Skills 360 offers ProGame Tactile, an audio-first, screen-reader-friendly Android app covering coding, AI, and life skills. ProGame Signify, currently in development, will serve students with speech and hearing impairments using Indian Sign Language. According to Next Skills 360's own records, NS360 has impacted 500+ students with disabilities since 2020. ### Can ProGame Digital work without a computer lab or school Wi-Fi? Yes. ProGame Digital is an offline-capable Android app, meaning it does not depend on school Wi-Fi or a computer lab. The accurate framing is "no computer lab, no IT teacher, no per-child device" — a shared Android phone is sufficient for classroom use, making it viable in the approximately half of Indian schools that lack both computers and reliable internet access, per UDISE+ 2023-24. ### How quickly can a school deploy ProGame Digital? Deployment is designed to be rapid. According to Next Skills 360's own records, any classroom teacher can begin delivering sessions after a one-day orientation, with no prior technology background required. Schools start with a free demo, followed by a paid pilot. Licences are purchased and redeemed in-app, and NS360's own records indicate it has been deployed across 1,200+ schools in 15 Indian states since 2020 — demonstrating proven, scalable rollout.
Ready to bring an AI literacy curriculum to every classroom in your school — with or without a computer lab? Explore ProGame Digital at nextskills360.in or book a free demo with the NS360 team today.
Ready to bring an AI literacy curriculum to every classroom in your school — with or without a computer lab? Explore ProGame Digital at nextskills360.in or book a free demo with the NS360 team today.